About Time – WiFi Lib Progress
April 24, 2006 Gaming, Miscellaneous, Nintendo DS, Programming, Tools and Libraries No CommentsYay. SgStair’s library is coming along. DHCP and TCP support, DNS, and various other goodness (including less crashing!)
Yay. SgStair’s library is coming along. DHCP and TCP support, DNS, and various other goodness (including less crashing!)
Huhuhuh. Bumped into this thread on Neogaf while browsing around Wired blogs. Amusingly and amazingly, they managed to miss maybe the best training game, which is a shame, because Princess Peach looks like she’s just about ready for it in that picture.
Blog content’s gonna be thin over the next few weeks. E3′s coming up and I have work to do.
I haven’t written a roguelike in a long, long time. Last time, I used the traditional light-per-room model for lighting from the original Rogue; these days, I don’t find that at all satisfactory. It’s time for a proper shadowcaster.
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That’s right, I’ve got a polling toy that takes user votes. As a result, I’m going to set up a new poll. What classic game do you most strongly want to see ported to the DS?
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Wow. I totally forgot about this thing.
I can’t believe someone beat me to Nano-X on the DS. SO VERY LAME.
Mad props to Bret, I’m just jealous. But, good work, and also I hate you now.
I’m working on a field-of-vision implementation for Southgate at the moment, which is both very fast and highly accurate. Read the rest…
Everyone’s been talking about writing one. Tobias Weyand actually did it.
The DS Wifi Bounty is finally beginning to bear the fruit it was originally meant for!