June 27, 2006
Gaming, My Games, Nintendo DS, Puzzles, Sudoku
No Comments
I’m looking for beta participants for my PC client! See http://blog.sc.tri-bit.com/archives/151.
I’ve got a potential buyer for my PC and Nintendo DS Sudoku clients, so I’ve been working on them fairly exclusively. I’m kind of hoping to have news about them soon, because in particular the PC client has a bunch of fairly odd new features which I am quite proud of. But, first I have to get them sold.
April 26, 2006
Gaming, General Interest, Nintendo DS
No Comments
The DS WiFi Lib spurred by the DS WiFi Bounty is starting to bear fruit! Bronto has begun work on a functional, operating email client which uses pop3 and smtp in standard fashion. The results are surprisingly appealing.
April 25, 2006
Gaming, General Interest, Nintendo DS
No Comments
And it was homebrew that pulled it off (see also,) based on the stack I made happen for the DS. PS: I love taking credit for other people’s work and money based on nothing more than being a highly successful loudmouth. Word to Big Bird. PPS: PSP: your time is now. Make your peace.
April 24, 2006
Gaming, Miscellaneous, Nintendo DS, Programming, Tools and Libraries
No Comments
Yay. SgStair’s library is coming along. DHCP and TCP support, DNS, and various other goodness (including less crashing!)
April 14, 2006
Humor, Nintendo DS, Picture Links
No Comments
Huhuhuh. Bumped into this thread on Neogaf while browsing around Wired blogs. Amusingly and amazingly, they managed to miss maybe the best training game, which is a shame, because Princess Peach looks like she’s just about ready for it in that picture.
April 13, 2006
Game Design, Gaming, General Interest, Miscellaneous, My Games, Nintendo DS, Sudoku
9 Comments
Blog content’s gonna be thin over the next few weeks. E3′s coming up and I have work to do.
Read the rest…
April 1, 2006
Artificial Intelligence, C/C++, Game Algorithms, Game Design, Gaming, Nintendo DS, Programming, Southgate
No Comments
I haven’t written a roguelike in a long, long time. Last time, I used the traditional light-per-room model for lighting from the original Rogue; these days, I don’t find that at all satisfactory. It’s time for a proper shadowcaster.
Read the rest…
March 26, 2006
Gaming, Nintendo DS, Polls
16 Comments
That’s right, I’ve got a polling toy that takes user votes. As a result, I’m going to set up a new poll. What classic game do you most strongly want to see ported to the DS?
Read the rest…
March 25, 2006
Game Algorithms, Nintendo DS
1 Comment
I can’t believe someone beat me to Nano-X on the DS. SO VERY LAME.
Mad props to Bret, I’m just jealous. But, good work, and also I hate you now.