Making significant strides towards documenting ScUtil
December 7, 2008 1:37 pm Erlang, Programming, Tools and LibrariesMy erlang library ScUtil has been public at the ScUtil page for some time now. Recently, I’ve been working on documenting it. It’s about half documented in its current state.
Here’s the prototype ScUtil documentation. I’m open to commentary.
My erlang library ScUtil has been public at the ScUtil page for some time now. Recently, I’ve been working on documenting it. It’s about half documented in its current state.
Here’s the prototype ScUtil documentation. I’m open to commentary.
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December 8th, 2008 at 9:33 am
Already use a bunch of these. Thanks for the lib and the documentation.
December 8th, 2008 at 4:00 pm
Really? That’s great to know. I didn’t know anyone was using ScUtil but me and a few people from IRC.
June 9th, 2009 at 2:36 pm
Hey – this is a nice collection of functions I missed in the erlang stdlibs. I’m going to write a set of simulation applications and was hoping that you had implemented some random number generators for various distributions, but I don’t see them in sc.random. Do you know of any? Or should I just jump in and write my own? Would you be interested in including them as an addition to your library?
June 9th, 2009 at 5:05 pm
I haven’t really got the urge to build new random distributions – they’re useful, but they’re not the sort of thing I already know how to do well, and PRNGs require serious clue to get at any sort of quality.
If you’d like to donate them to my library, hell yes I’ll accept them, and I’ll of course credit you for the donations.
June 10th, 2009 at 8:15 am
I was thinking of transliterating this code into Erlang.. I can’t say I know too much about good quality RNGs. However, random.uniform uses Wichman and Hill, which is supposed to be pretty good too.
June 21st, 2009 at 11:15 am
For my readers’ sakes, Mr. Bhalero and I have been talking on the Library Twitter, and his code has been adopted. It’s taking a while because it’s the first time I’ve accepted a whole module, and Kaustubh and I had to come to an understanding on formatting and licensing concerns, and similar.
But the code’s going in.