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	<title>Comments on: What a Beautiful Game Concept.  Pity It&#8217;s So Broken.</title>
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	<link>http://fullof.bs/what-a-beautiful-game-concept-pity-its-so-broken/</link>
	<description>He just never stops talking</description>
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		<title>By: stonecypher</title>
		<link>http://fullof.bs/what-a-beautiful-game-concept-pity-its-so-broken/comment-page-1/#comment-507</link>
		<dc:creator>stonecypher</dc:creator>
		<pubDate>Mon, 25 Sep 2006 17:11:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.sc.tri-bit.com/?p=39#comment-507</guid>
		<description>Yeah, that was added about three months ago.  This review is from March.  Most of my criticisms have since been repaired.</description>
		<content:encoded><![CDATA[<p>Yeah, that was added about three months ago.  This review is from March.  Most of my criticisms have since been repaired.</p>
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		<title>By: Lynden</title>
		<link>http://fullof.bs/what-a-beautiful-game-concept-pity-its-so-broken/comment-page-1/#comment-506</link>
		<dc:creator>Lynden</dc:creator>
		<pubDate>Mon, 25 Sep 2006 08:12:32 +0000</pubDate>
		<guid isPermaLink="false">http://blog.sc.tri-bit.com/?p=39#comment-506</guid>
		<description>Once you get far enough, you&#039;re transported back to lvl1 as a new creature (one of the ones you fought earlier actually).  If you thought it was hard fighting bugfish vs bugfish, try it as the puslating cloud thing.  Because your vulnerable areas surround your mouth through 360 degrees, it&#039;s pretty much impossible at higher levels.</description>
		<content:encoded><![CDATA[<p>Once you get far enough, you&#8217;re transported back to lvl1 as a new creature (one of the ones you fought earlier actually).  If you thought it was hard fighting bugfish vs bugfish, try it as the puslating cloud thing.  Because your vulnerable areas surround your mouth through 360 degrees, it&#8217;s pretty much impossible at higher levels.</p>
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		<title>By: James</title>
		<link>http://fullof.bs/what-a-beautiful-game-concept-pity-its-so-broken/comment-page-1/#comment-505</link>
		<dc:creator>James</dc:creator>
		<pubDate>Sat, 23 Sep 2006 08:26:46 +0000</pubDate>
		<guid isPermaLink="false">http://blog.sc.tri-bit.com/?p=39#comment-505</guid>
		<description>Penny Arcade reckons it&#039;s going to be available on the ps3</description>
		<content:encoded><![CDATA[<p>Penny Arcade reckons it&#8217;s going to be available on the ps3</p>
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		<title>By: icantdrawanime</title>
		<link>http://fullof.bs/what-a-beautiful-game-concept-pity-its-so-broken/comment-page-1/#comment-504</link>
		<dc:creator>icantdrawanime</dc:creator>
		<pubDate>Sun, 13 Aug 2006 18:25:14 +0000</pubDate>
		<guid isPermaLink="false">http://blog.sc.tri-bit.com/?p=39#comment-504</guid>
		<description>there are pings on the edges of your screen periodically. a red ping means the descend thingy is that way, a blue means ascend. Its quite hard to get lost...</description>
		<content:encoded><![CDATA[<p>there are pings on the edges of your screen periodically. a red ping means the descend thingy is that way, a blue means ascend. Its quite hard to get lost&#8230;</p>
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		<title>By: Sam Ideas, Thoughts, Programming &#187; List of Time Waster</title>
		<link>http://fullof.bs/what-a-beautiful-game-concept-pity-its-so-broken/comment-page-1/#comment-503</link>
		<dc:creator>Sam Ideas, Thoughts, Programming &#187; List of Time Waster</dc:creator>
		<pubDate>Tue, 11 Apr 2006 06:18:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.sc.tri-bit.com/?p=39#comment-503</guid>
		<description>[...] Flow:Check out this Flash game from Jenova Chen! Flow has great gameplay based on the theories of psychologist Mihaly Csikszentmihalyi. If you&#8217;ve never taken the time to read Csikszentmihalyi&#8217;s Flow, it&#8217;s worth a look. It&#8217;s an interesting way of looking at interactive design in general and game design in particular. The whole bunch of write up on this game is over here.Foul Words: Arranging the entire alphabet into words is something we do every day, most of us can do it without much thought, but when you are actually forced to come up with 8, 13 or 20 words out of only 8 letters that are produced by chickens, things start to get a bit&#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Flow:Check out this Flash game from Jenova Chen! Flow has great gameplay based on the theories of psychologist Mihaly Csikszentmihalyi. If you&#8217;ve never taken the time to read Csikszentmihalyi&#8217;s Flow, it&#8217;s worth a look. It&#8217;s an interesting way of looking at interactive design in general and game design in particular. The whole bunch of write up on this game is over here.Foul Words: Arranging the entire alphabet into words is something we do every day, most of us can do it without much thought, but when you are actually forced to come up with 8, 13 or 20 words out of only 8 letters that are produced by chickens, things start to get a bit&#8230; [...]</p>
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		<title>By: DarkFader</title>
		<link>http://fullof.bs/what-a-beautiful-game-concept-pity-its-so-broken/comment-page-1/#comment-502</link>
		<dc:creator>DarkFader</dc:creator>
		<pubDate>Thu, 16 Mar 2006 03:02:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.sc.tri-bit.com/?p=39#comment-502</guid>
		<description>Awesome idea. At first I didn&#039;t get it either since I&#039;m too lazy to read the guide. But it came clear to me while playing. I played until the last level and then went back to eat the enemies I missed. Seems there&#039;s no real goal except to entertain and using as a concept. I&#039;d like to see a multi-player version out of it :)</description>
		<content:encoded><![CDATA[<p>Awesome idea. At first I didn&#8217;t get it either since I&#8217;m too lazy to read the guide. But it came clear to me while playing. I played until the last level and then went back to eat the enemies I missed. Seems there&#8217;s no real goal except to entertain and using as a concept. I&#8217;d like to see a multi-player version out of it <img src='http://fullof.bs/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Stephen</title>
		<link>http://fullof.bs/what-a-beautiful-game-concept-pity-its-so-broken/comment-page-1/#comment-501</link>
		<dc:creator>Stephen</dc:creator>
		<pubDate>Wed, 15 Mar 2006 09:38:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.sc.tri-bit.com/?p=39#comment-501</guid>
		<description>I played brifely and didn&#039;t really &quot;get it&quot;, but it is a very good looking game - I imagine if I played again I&#039;d have a better idea of what I&#039;m doing though, I probably will come back to it when I have more time.</description>
		<content:encoded><![CDATA[<p>I played brifely and didn&#8217;t really &#8220;get it&#8221;, but it is a very good looking game &#8211; I imagine if I played again I&#8217;d have a better idea of what I&#8217;m doing though, I probably will come back to it when I have more time.</p>
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